We are creating the biggest eSports portal in the world. This high quality experience, meaningful to our gamer friends and fans, will enable them to create, curate, share and enjoy great content together, or even participate in and contribute to events.
- Go live with first version of the portal and betting offer.<br />
<br />
- General content creation begins and is brought online<br />
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- League of Legens and CS:GO verticals are open<br />
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- Languages: ENG, GER
Q1 2018
- Develop more features and roll them out<br />
<br />
- Send teams to every major tournament/event to produce our own content coverage<br />
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- Add languages: RU, SP
Q2 2018
- Search for and decision of the location for the Esports University at Berlin<br />
<br />
- Expand into more languags / games such as Hearthstone, DOTA2, Overwatch and so on<br />
<br />
- Start heavy marketing campaign in core markets together with sponsored teams and TV/twitch presence
Q3 2018
- Building and developing the Esports University<br />
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- Add Casino/regular sportsbook to the platform<br />
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- Start our 24/7 esports content stream together with partners<br />
<br />
- Expand into more test markets in Europe and legal assessment on expansion into Asia and (with subscription gaming only!) USA
Q4 2018
- Opening of the Esports University <br />
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- Unlock premium account system <br />
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- Expand into specific Asian countries<br />
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- Start developing of a subscription gaming solution for the US
1st half of 2019
- Introducing our premium subscriptions<br />
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- Go live in Asia and US (subscription gaming)<br />
<br />
- Launch of first Esports University competitive teams
2nd half of 2019
- Launching v2.0 of the community platform including all features demanded by the community<br />
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- Spread into new technologies such as VR live reporting<br />
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- First competitive results from our Esports University Teams