Gamedex is a blockchain-powered platform and ecosystem for digital collectible cards, and the games they’re used in. Blockchain-based non-fungible tokens hold several advantages over traditional collectibles such as true ownership, trustless authenticity, and provable scarcity.
Gamedex also serves as your digital wallet, token exchange, and game store, all in one app for desktop or mobile. Buy and sell digital collectibles on the Gamedex exchange, or trade directly with other collectors. Snag a top card to help you defeat a tough opponent or sell that rare limited-edition card to the highest bidder. No matter the transaction, it’s global, fast, and free.
The revolution is finally here. Join the exciting world of digital collectibles today, powered by blockchain.
Our three founders first meet one another. We continue to build trust<br />
<br />
with one another throughout the next five years. In the meantime, each of us<br />
<br />
independently builds one or more successful businesses. Collectively, we are<br />
<br />
avid collectors, gamers, and fans of sport.
2014
Henno first seriously explores the idea of starting a fantasy sports<br />
<br />
gaming startup while his performance-based digital advertising firm drives<br />
<br />
hundreds of thousands of new users to freemium mobile games. This idea is<br />
<br />
continually refined over the next several years. Ultimately, the blockchain and<br />
<br />
card-based epiphany occurs.
2015
Daily Fantasy Sports has by now emerged as an extremely popular<br />
<br />
format and a billion-dollar industry
2016
Digital collectible card games really begin to take of. Hearthstone,<br />
<br />
Clash Royale, Fifa Ultimate Team, and Pokemon Go all earned more than ~$1<br />
<br />
billion dollars in revenue each during 2016.
2015
Daily Fantasy Sports has by now emerged as an extremely popular<br />
<br />
format and a billion-dollar industry.
2016
Digital collectible card games really begin to take of. Hearthstone,<br />
<br />
Clash Royale, Fifa Ultimate Team, and Pokemon Go all earned more than ~$1<br />
<br />
billion dollars in revenue each during 2016.
2017
The virtual goods market explodes while the global gaming market in<br />
<br />
general continues to enjoy massive growth, reaching ~$110 billion USD in market size.
July 2017
The original whitepaper is written.
October 2017
The core team decides to work together. Work begins in<br />
<br />
stealth mode.
December 2017
Blockchain demonstrates to the mainstream its potential for<br />
<br />
revolutionizing collectibles as CryptoKitties explodes into public<br />
<br />
consciousness. A single cat sells for $113,000.
January 2018
World-class design firm comes onboard.
February 2018
Leading executives, thinkers, and influencers from all relevant<br />
<br />
industries (sports, gaming, gambling, and blockchain) express excitement<br />
<br />
about our product and join our team and board of advisors.
April 2018
The team grows and early<br />
<br />
partnerships are signed. The<br />
<br />
Gamedex community is given a<br />
<br />
sneak peek at the progress being<br />
<br />
made on the Gamedex client.
May 2018
Launch of Gamedex.co
September 2018
Public token sale (This is the final<br />
<br />
sale and the only public sale).
October 2018
With the token sale finished,<br />
<br />
GDX is listed on several top<br />
<br />
exchanges.
Q4 2018
Token is listed on more exchanges.<br />
<br />
Development of Gamedex speeds<br />
<br />
up rapidly.
Q1 2019
Gamedex beta is released.
Q2 2019
The first third-party games<br />
<br />
are released on Gamedex.