Please Protocol brings decentralization to the masses using xApp approach. The protocol allows service providers to publish their services on the Blockchain using smart contracts. The hybrid nature of the protocol makes the architecture very flexible, scalable and be used by other projects whether they are centralized, decentralized or hybrid.
Please.com marketplace offers a fresh approach to book travels. Instead of spending hours browsing the internet to find a personalized trip, travelers can easily book, create and customize their trips across traditional, decentralized and sharing economies.
Voice is gradually taking over our screens. Consumers are increasingly using their voice assistants at home and are looking for new ways to save time. Please.com’s bot is cross-platform and will guide travelers throughout their journey.
Initial idea<br />
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The perfect melting pot: The travel industry is too fragmented, blockchain applications are rising, people are looking for more authentic travel experiences.
September 2017
PoT Development starts<br />
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The objective was to find and test different technical solutions (Proof of Technology).
December 2017
Hybrid platform pivot<br />
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Following the cryptokitties impact on Ethereum, we decided not to rely completely on the Blockchain and steer development towards an even more hybrid architecture.
March 2018
MVP development starts<br />
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After the PoT was complete, we started developing our MVP with a much nicer UI, the objective was to demonstrate searching trips and services through voice and deploying services as smart contracts.
Jun 2018
MVP Release Production development starts<br />
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The beta version was working as expected and we started migrating towards a more robust and scalable architecture. We decided to focus on the centralized part of our xApp and push the decentralized part to after our ICO.
Sep 2018
Partners Outreach<br />
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We have reached a development stage that allows us to start reaching out to partners. We already got some good feedback and are undergoing partnership discussions.
October 2018
Trip Creators feedback loop<br />
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We have reached out to several trip creators (influencers, guide books, etc.) and have already incorporated a lot of their feedback in our product.
November 2018
Production launch: Please.com & Please.bot<br />
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Our first production-ready products are our marketplace and our chatbot. We are now able to start gathering people to create many trips on our platform.
November 2018
PreICO<br />
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The aim of the PreICO is to give us a head start to work on the decentralized parts of our platform, namely our Blockchain protocol.
December 2018
Online Advertising Campaigns<br />
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We will have enough trips to start the online advertising campaigns to bring travelers on our platform just in time for the 1st summer booking rush happening just after christmas.
January 2019
ICO<br />
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Our ICO acts as our first funding round to accomplish our vision to build and promote the first user-friendly travel platform to bridge the gap between centralized and decentralized services.
February 2019
Exchanges listing<br />
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Following the end of our token sale, PLS will be listed on exchanges.
March 2019
Production launch: "Trips mobile app"<br />
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We will launch our mobile app with an innovative UI to find and book trips quickly and easily on the go.
April 2019
Production launch: "Decentralized services on Ethereum"<br />
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After optimising and auditing our smart contracts, we'll be ready to launch our first decentralized features in a production environment. Auditor will be selected by a Please Assembly vote.
Q3 2019
Production launch: "Decentralized services on 2nd blockchain"<br />
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After optimising our infrastructure and developing our second set of smart contracts, we'll be ready to bring our second selected blockchain in our production environment.
Q4 2019
Marketing Campaign: "Expansion in key cities"<br />
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One year after our initial launch, we will know a lot about our users. Our infrastructure and features will be optimized to attract a new massive influx of travelers, trip creators, and service providers.