Developers gain access to not only reliable financial data, but also a deeply needed market intelligence (gathered through machine learning) with improved programmatic matching as well as funding for their new projects and ongoing revenues once their project is live.
Gamers save money due to the shift from first sale to continuous revenue, further strengthening the free-to-play trend, which enables even more customers, for example from financially lower income regions, to be part of the gaming community. Through customer retention, they even get a share of the ad profits!
Brands have a new and widely accepted way of gaining more recognition in one of the hottest markets available. Our data being processed through our blockchain minimizes ad fraud and manipulated data possibilities, generating trust, while our embedding technology counters ad blockers.
First VR experiences and company founding process started<br />
Q1 2016
Company set up<br />
<br />
First VR game in development (Infinite)
Q2 2016
VR Demo is a press title for Razer OSVR HDK head-mounted display<br />
<br />
Eye tracking conceptual phase finished<br />
<br />
First investor gives greenlight for investment<br />
Q3 2016
Development of eye tracking started<br />
<br />
German government issues first contract for VR gamification project
Q4 2016
Work on Vreo begins
Q1 2017
Eye trackingandVreo alpha are presented at GDC in San Francisco<br />
<br />
Further products under development reach beta/prototype phase<br />
Q4 2017
Vreo marketing starts<br />
<br />
Vreo and eye tracking reach MVP state
Q1 2018
Community building and establishing launch partners<br />
<br />
White paper v1.0 released<br />
Q2 2018
White paper v2.0 released<br />
<br />
Work on market implementation begins<br />
<br />
Sale announcement
Q3 2018
Programmatic advertising reaches MVP state<br />
<br />
Vreo plug-ins for more major game engines reach MVP state
Q4 2018
First branches in North America and Asia opened<br />
<br />
Work starts on Phase II: Funding Gateway
Q1 2019
First projects are available on Funding Gateway during beta test<br />
<br />
User retention reaches MVP<br />
Q2 2019
Games funding and programmatic marketplace go live
Q3 2019
Mobile app released<br />
<br />
Depending on market development, more offices are opened<br />
<br />
User retention goes live
Q4 2019
Offices open in South America and Oceania
Q1 2020
Adoption of other advertising forms into Vreo blockchain model starts